Pinned Repositories
amg
Image to ASCII library
apdoom
Archipelago Doom is a fork of Crispy Doom to allow multi-world features from Archipelago
BaboViolent2
BaboViolent2 Source Code
cpp11-and-DX11-Tutorials
C++11 & DirectX11 tutorials
Descent-Extractor
Node JS tool to extract assets from Descent game and convert them
dfr
Dave's Font Renderer
onut
onut. A little framework to make games in C++ or JavaScript
PureDOOM
Pure DOOM - Single Header Doom Source Port
tddod
Data Oriented Tower Defense Example
wolf3d-shaders
Wolf3D source port with shaders
Daivuk's Repositories
Daivuk/PureDOOM
Pure DOOM - Single Header Doom Source Port
Daivuk/onut
onut. A little framework to make games in C++ or JavaScript
Daivuk/apdoom
Archipelago Doom is a fork of Crispy Doom to allow multi-world features from Archipelago
Daivuk/Descent-Extractor
Node JS tool to extract assets from Descent game and convert them
Daivuk/EasyGraphix
Daivuk/Archipelago
Archipelago Multi-Game Randomizer and Server
Daivuk/Daxanadu
Daivuk/dforth
Daivuk's Forth. Single header forth virtual machine
Daivuk/FreeCellStudy
Trying various implementations and coding paradigm for a FreeCell game.
Daivuk/MIDI-Player
Experimental C++ midi loader
Daivuk/OakNut
Component based C++ game engine
Daivuk/advent_of_code
Advent of Code 2020
Daivuk/APCpp
Daivuk/Archipelago.MultiClient.Net
A client library for use with .NET based prog-langs for interfacing with Archipelago hosts.
Daivuk/ArchipelagoSubnauticaModSrc
Mod source for Archipelago
Daivuk/braincloud-cpp
The C++ client library for brainCloud
Daivuk/brainclouds2s-cpp
brainCloud S2S C++ api for Linux
Daivuk/BSPParser
Simple and modern C++ library for parsing the Valve BSP format
Daivuk/CrispyDescent
Crispier version of Chocolate Descent
Daivuk/entt
Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more
Daivuk/ggj20
Global Game Jam 2020
Daivuk/ggj21
Global Game Jam 2021
Daivuk/imgui
(This is a fork used in my personal projects with my own modifications) Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
Daivuk/oact
Onut's action manager to implement undo/redo in applications
Daivuk/ogui
Retained GUI for tools and editors.
Daivuk/oinput
Input library extracted from my engine Onut to be reused in other projects
Daivuk/OnutTest
Test game using Oak Nut engine by David St-Louis
Daivuk/outils
Utilities functions for apps and game development
Daivuk/sfxbrowser
tool to help navigate, search and categorize large library of SFX
Daivuk/ShipBuilder
Game where you can build your ship down to small details.