Issues
- 0
Deferred projectors
#110 opened by Daivuk - 0
Proper dependencies passed to global objects
#107 opened by Daivuk - 0
Spherical Omnis
#108 opened by Daivuk - 0
Deferred Directional lights
#109 opened by Daivuk - 0
Bind onut::CSV to javascript
#104 opened by Daivuk - 0
Better music management
#105 opened by Daivuk - 0
Add music instances
#106 opened by Daivuk - 0
Improve UI editor
#99 opened by Daivuk - 0
Create texture atlas
#100 opened by Daivuk - 0
Compression/Decompression functions
#102 opened by Daivuk - 0
ContentManagers should share resources
#101 opened by Daivuk - 0
CUE files improvement
#98 opened by Daivuk - 0
Implement setCollision from C++ side
#91 opened by Daivuk - 0
- 0
- 0
- 0
Remove shader Matrix transpose
#139 opened by Daivuk - 0
Create new brand
#134 opened by Daivuk - 0
UI ToolTips
#136 opened by Daivuk - 0
Styles on UICheckBox
#135 opened by Daivuk - 0
Allow batching of models of different type
#137 opened by Daivuk - 0
Load dummies from Models
#131 opened by Daivuk - 0
Bind UITreeView to Javascript
#132 opened by Daivuk - 0
Add .texture json to textures
#133 opened by Daivuk - 0
Doc (At least for JS)
#125 opened by Daivuk - 0
Create Unit Tests
#127 opened by Daivuk - 0
OModel::createPrimitive
#130 opened by davidstl - 0
Improve 3D audio
#122 opened by Daivuk - 0
create release scripts
#121 opened by Daivuk - 0
Keep transform of submeshes in Model
#123 opened by Daivuk - 0
Fix linux build
#124 opened by Daivuk - 0
update README
#118 opened by Daivuk - 0
- 0
- 0
Deferred DoF
#116 opened by Daivuk - 0
Deferred screen space reflection
#117 opened by Daivuk - 0
Deferred Shadow maps
#113 opened by Daivuk - 0
Deferred HDR
#114 opened by Daivuk - 0
Deferred Bloom
#115 opened by Daivuk - 0
Deferred decals
#111 opened by Daivuk - 0
Deferred PBR
#112 opened by Daivuk - 1
- 0
invalid paths generating no errors by default
#126 opened by Daivuk - 0
SpriteBatch::DrawText
#128 opened by Daivuk - 1
Remove Renderer::Init
#103 opened by Daivuk - 1
Generate proper mipmaps on all platforms
#94 opened by Daivuk - 1
OAnim<>::stop() doesn't clear keyframes
#92 opened by Daivuk - 1
- 0
Play sounds from frame anims
#96 opened by Daivuk - 0
Add Matrix::createTranslationZoom
#89 opened by Daivuk