ericwa/ericw-tools
Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
C++GPL-2.0
Issues
- 0
A system for conditional compile of entities
#343 opened - 0
- 7
- 2
Typo?
#339 opened - 4
Some func_detail creating portals/splits
#338 opened - 1
- 1
Make sure we don't write 0x0 textures
#334 opened - 7
- 7
- 2
- 0
- 0
Shadows on bmodels with origin
#326 opened - 3
- 1
- 3
Cordon feature in qbsp
#311 opened - 0
q2: angle interferes with mangle on light
#310 opened - 1
- 0
- 2
- 3
Can't crouch.
#306 opened - 2
- 1
Hint / skip brush logic error
#303 opened - 0
- 0
- 0
Feature request: View distance option
#299 opened - 0
- 0
(low priority) "_dirt_off_radius" and "_dirt_on_radius" needs adding to the light documentation :)
#297 opened - 1
- 1
Map hack helper
#295 opened - 7
- 0
- 1
Phong blending across multiple bmodels
#292 opened - 1
- 1
Port features from bjptools bspinfo
#289 opened - 0
Add a clearer warning about escape sequences
#288 opened - 0
Better Error Messages for common issues
#287 opened - 0
- 0
- 1
Setqdirfrompath: no "maps" spam
#284 opened - 0
- 1
_lightignore on func_detail
#282 opened - 0
- 0
relative paths for wad files broken
#279 opened - 2
- 0
Lighting models at an alternate position
#277 opened - 2
lmscale + -extra4 breaks
#276 opened - 1
- 3
Leaf portal warnings in 0.18.2-rc1
#274 opened - 0
Restore rotation bounds code
#271 opened - 0