Implementation of the paper Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussians.
UPDATE: The code is now publicly available at: https://github.com/google-research/Splat-SLAM
Feel free to check it out!
Implementation of the paper Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussians.
UPDATE: The code is now publicly available at: https://github.com/google-research/Splat-SLAM
Feel free to check it out!