The classic retro game recreated using Pygame
and python
.
Follow the youtube video to see how I fared on spaceShooter
- Health bar for the space ship
- Score board to show how you are faring so far
- Power ups like
- shield: increases the space ships life
- bolt: increases the shooting capability of the ship by firing 2 to 3 bullets instead of one at time.
- Custom sounds and sprite animation for things like
- meteorite explosion
- bullet shoots
- player explosion
- 3 lives per game
- Fun to play :)
Button | |
---|---|
Move Left | left |
Move right | right |
Fire bullets | spacebar |
Quit game | Esc |
- ⬇️ Download the prebuilt zip file and unzip it.
- Run the executable named
spaceShooter
inside the extracted file.
- ⬇️ Download the latest zip file for linux
- Unzip the file
If your download was saved on the ~/Downloads
folder
Press Ctrl + Alt + T to open the shell if you are on GNU/Linux
based systems and type
$ unzip ~/Downloads/SpaceShooter-0.0.3.Linux.zip -d ~/Desktop
$ cd ~/Desktop
$ ## navigate to the unzipped file and change the file permissions for the executable
~/Desktop $ chmod +x spaceShooter
~/Desktop $ ./spaceShooter
This will unzip the file on your Desktop
, you can replace it with the directory of your choice
NOTE : If it gives you an error, you probably don't have unzip
installed in your system.
$ sudo apt-get install unzip
That should fix the error.
- Run the executable named
spaceShooter
A Similar process would be followed for OS X
You need to have pygame
installed for this option.
$ sudo apt-get install python-pygame
$ git clone https://github.com/prodicus/spaceShooter.git
$ cd spaceShooter/
$ python spaceShooter.py
You have to build from source to get it up and running on OS X
. Reason?
I don't have an OS X
system to build the executable! So I would love for a Pull request on that one.
Building from source will do the trick though
$ pip3 install hg+http://bitbucket.org/pygame/pygame
Install Pygame specific dependencies
$ brew install sdl sdl_image sdl_ttf portmidi libogg libvorbis
$ brew install sdl_mixer --with-libvorbis
$ git clone https://github.com/prodicus/spaceShooter.git
$ cd spaceShooter/
$ python spaceShooter.py
This game was written in one day, so the coding standards might not be up the mark. Don't be shy to make a Pull request :)
For details, please refer the Contributing page
- @bardlean86 for adding the third missile powerup and the main menu
- Add the
windows
executable file - Add main menu for the game
- Fix bug which stops the background music from looping
- Add support for
WAV
game music file asogg
format is not playable as described in #1 - Add feature to pause to the game.
- add feature to replay the game after all players die
- Add
OS X
executable file as theDebian
based one fails to execute on it
You can report the bugs at the issue tracker
OR
You can tweet me if you can't get it to work. In fact, you should tweet me anyway.
- Bullethell.py : A fork of prodicus/spaceShooter which adds fancy shooting capabilities
Built with ♥ by Tasdik Rahman(@tasdikrahman) under MIT License
You can find a copy of the License at http://prodicus.mit-license.org/
- The images used in the game are taken from http://opengameart.org/, more particulary from the Space shooter content pack from @kenney.
License for them is in Public Domain
- The game sounds were again taken from http://opengameart.org/. The game music, Frozen Jam by tgfcoder licensed under CC-BY-3