/RaycasterProject

This is a simple raycaster written with c++ and sdl

Primary LanguageC++

Simple C++ Raycaster

This project is build using Bazel with bzlmod build configs. Also this project is build with msvc compiler.

Dependencies

SDL

My fork of SDL2pp - SDL2wrapper

Current progress

  • One level raycasting
  • Textured rendering
  • Ceil and floor casting with different maps
  • Correct enemy rendering

screenshot