This project is build using Bazel with bzlmod build configs. Also this project is build with msvc compiler.
My fork of SDL2pp - SDL2wrapper
- One level raycasting
- Textured rendering
- Ceil and floor casting with different maps
- Correct enemy rendering
This project is build using Bazel with bzlmod build configs. Also this project is build with msvc compiler.
My fork of SDL2pp - SDL2wrapper