Pico8 things, nothing serious, just having fun playing around
Nerdyteachers platformer
implementation. With some extra things like parallax background, but
no ground textures. Ignore all the rspr
functions, they were used in
bunny.p8
instead, and rspr4
had the best result/interface.
An older thing, with Sonic style sensors to make sprite properly track/tilt with terrain. This was my first "thing" in pico8, and it was pretty fun to do.