/MpsSamples

Samples that show how to use PlayFab's Gameserver SDK for Multiplayer Servers

Primary LanguageC#Apache License 2.0Apache-2.0

MpsSamples

This repository contains samples that show how to use Azure PlayFab Multiplayer Servers Gameserver SDK (GSDK) as well as additional resources.

WindowsRunnerCSharp

Simple executable that integrates with PlayFab's Gameserver SDK (GSDK). It starts an http server that will respond to GET requests with a json file containing whatever configuration values it read from the GSDK.

More information here.

UnityMirror

Unity Server and Client sample that utilize the GameServer SDK.

More information here.

OpenArena

This sample wraps the open source OpenArena game using a .NET Core app and Linux containers.

More information here.

Wrapping GSDK

You could try GSDK without modifying your game server (even though we don't recommend it for production deployments). You can find instructions here.

MpsAllocatorSample

This is a simple .NET Core console app that lets use easily see your MPS Builds/Game Servers/VMs plus allocate a game server (uses the RequestMultiplayerServer API call).

Debugging Docker containers

MPS service uses Docker containers to schedule game servers. You can see some advanced debugging/diagnosing instructions here.

Matchmake Sample

The Matchmake sample logs in a configurable number of clients and attempts to matchmake them together, following the steps described in the Single user ticket matchmaking sample.

Community samples

Here you can find a list of samples and utilities created and supported by our community. Let us know if you have created a sample yourself and would like to have it mentioned here.