Inkwell(s)
It's a New Kind of Wrapper for Exposing LLVM (Safely)
Inkwell aims to help you pen your own programming languages by safely wrapping llvm-sys. It provides a more strongly typed interface than the underlying LLVM C API so that certain types of errors can be caught at compile time instead of at LLVM's runtime. This means we are trying to replicate LLVM IR's strong typing as closely as possible. The ultimate goal is to make LLVM safer from the rust end and a bit easier to learn (via documentation) and use.
Requirements
- Rust 1.56+ (Stable, Beta, or Nightly)
- LLVM 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0, 13.0, 14.0, or 15.0
Usage
You'll need to point your Cargo.toml to an existing preview crate on crates.io or the master branch with a corresponding LLVM feature flag:
[dependencies]
inkwell = { git = "https://github.com/TheDan64/inkwell", branch = "master", features = ["llvm12-0"] }
Supported versions:
LLVM Version | Cargo Feature Flag |
---|---|
4.0.x | llvm4-0 |
5.0.x | llvm5-0 |
6.0.x | llvm6-0 |
7.0.x | llvm7-0 |
8.0.x | llvm8-0 |
9.0.x | llvm9-0 |
10.0.x | llvm10-0 |
11.0.x | llvm11-0 |
12.0.x | llvm12-0 |
13.0.x | llvm13-0 |
14.0.x | llvm14-0 |
15.0.x | llvm15-0 |
Please be aware that we may make breaking changes on master from time to time since we are pre-v1.0.0, in compliance with semver. Please prefer a crates.io release whenever possible!
Documentation
Documentation is automatically deployed here based on master. These docs are not yet 100% complete and only show the latest supported LLVM version due to a rustdoc issue. See #2 for more info.
Examples
llvm-sys example written in safe code1 with Inkwell:
Tari'suse inkwell::OptimizationLevel;
use inkwell::builder::Builder;
use inkwell::context::Context;
use inkwell::execution_engine::{ExecutionEngine, JitFunction};
use inkwell::module::Module;
use std::error::Error;
/// Convenience type alias for the `sum` function.
///
/// Calling this is innately `unsafe` because there's no guarantee it doesn't
/// do `unsafe` operations internally.
type SumFunc = unsafe extern "C" fn(u64, u64, u64) -> u64;
struct CodeGen<'ctx> {
context: &'ctx Context,
module: Module<'ctx>,
builder: Builder<'ctx>,
execution_engine: ExecutionEngine<'ctx>,
}
impl<'ctx> CodeGen<'ctx> {
fn jit_compile_sum(&self) -> Option<JitFunction<SumFunc>> {
let i64_type = self.context.i64_type();
let fn_type = i64_type.fn_type(&[i64_type.into(), i64_type.into(), i64_type.into()], false);
let function = self.module.add_function("sum", fn_type, None);
let basic_block = self.context.append_basic_block(function, "entry");
self.builder.position_at_end(basic_block);
let x = function.get_nth_param(0)?.into_int_value();
let y = function.get_nth_param(1)?.into_int_value();
let z = function.get_nth_param(2)?.into_int_value();
let sum = self.builder.build_int_add(x, y, "sum");
let sum = self.builder.build_int_add(sum, z, "sum");
self.builder.build_return(Some(&sum));
unsafe { self.execution_engine.get_function("sum").ok() }
}
}
fn main() -> Result<(), Box<dyn Error>> {
let context = Context::create();
let module = context.create_module("sum");
let execution_engine = module.create_jit_execution_engine(OptimizationLevel::None)?;
let codegen = CodeGen {
context: &context,
module,
builder: context.create_builder(),
execution_engine,
};
let sum = codegen.jit_compile_sum().ok_or("Unable to JIT compile `sum`")?;
let x = 1u64;
let y = 2u64;
let z = 3u64;
unsafe {
println!("{} + {} + {} = {}", x, y, z, sum.call(x, y, z));
assert_eq!(sum.call(x, y, z), x + y + z);
}
Ok(())
}
1 There are two uses of unsafe
in this example because the actual
act of compiling and executing code on the fly is innately unsafe
. For one,
there is no way of verifying we are calling get_function()
with the right function
signature. It is also unsafe
to call the function we get because there's no
guarantee the code itself doesn't do unsafe
things internally (the same reason
you need unsafe
when calling into C).
Kaleidoscope Tutorial
LLVM'sCan be found in the examples directory.
Alternative Crate(s)
Contributing
Check out our Contributing Guide