everbboy's Stars
andreas-schoch/IngameTerrainEditor-
UE4 - Runtime terrain editor with vertex paint functionality
princeton-vl/infinigen
Infinite Photorealistic Worlds using Procedural Generation
vinjn/awesome-vulkan
Awesome Vulkan ecosystem
Tencent/ncnn
ncnn is a high-performance neural network inference framework optimized for the mobile platform
nihui/waifu2x-ncnn-vulkan
waifu2x converter ncnn version, runs fast on intel / amd / nvidia / apple-silicon GPU with vulkan
NVlabs/nvdiffrec
Official code for the CVPR 2022 (oral) paper "Extracting Triangular 3D Models, Materials, and Lighting From Images".
NVlabs/nvdiffrast
Nvdiffrast - Modular Primitives for High-Performance Differentiable Rendering
taskflow/taskflow
A General-purpose Task-parallel Programming System using Modern C++
apachecn/apachecn-c-cpp-zh
:books: [译] ApacheCN C/C++ 译文集
huihongxiao/MIT6.S081
surajp92/CFD_Julia
This repository contains fundamental codes related to CFD that can be included in any graduate level CFD coursework.
walbourn/directx-sdk-samples
This repo contains Direct3D 11, XInput, and XAudio2 samples C++ samples from the legacy DirectX SDK updated to build using the Windows 10 SDK
gzc/CLRS
:notebook:Solutions to Introduction to Algorithms
forhappy/Cplusplus-Concurrency-In-Practice
A Detailed Cplusplus Concurrency Tutorial 《C++ 并发编程指南》
GameTechDev/IntroductionToVulkan
Source code examples for "API without Secrets: Introduction to Vulkan" tutorial
pomma89/objectpool
A generic, concurrent, portable and flexible Object Pool for the .NET Framework.
asambrekar11/15462-f16-A5
This project is a part of Computer Graphics course at CMU. Along with implicit fairing, this software also has support for Mesh Editing, Photo Realistic Rendering and Animation
asambrekar11/16-720-CV-Project
This project is a part of computer vision course at CMU