Returns true if an inventory item was used
Beards.userItem(itemId)
Set a flag by name, restricted to the current room
Beards.setRoomFlag(flag, value)
Get a flag by name, restricted to the current room
Beards.getRoomFlag(flag)
Replace a tile on the map with another
Beards.replaceTile: (c, x, y)
Display a modal message
Beards.modal(message)
Display a modal message, but only once even if the method is called again
Beards.modalOnce(message)
Teleport the player to a certain place in the same room
Beards.teleport(x, y)
Load a new level, optionally start the player at position
Beards.loadRoom(url, x, y)
The call that tells the Beard engine to load and start the level
Beards.startRoom(level)
Collaborators
- Stephen Columbus did the music (soundcloud.com/stephen-columbus)
- Lord Nightmare/Microsoft did the font