/Blender-CSGO-Rigger

Blender tool for create rigs for csgo models!

Primary LanguagePythonMIT LicenseMIT

Blender CSGO Rigger tool

Blender Addon for Auto Create Rigs for CSGO Models!

Wont work without

Blender Source Tool https://developer.valvesoftware.com/wiki/Blender_Source_Tools

Setup

  • 1 Open Blender preferences/addons
  • 2 Click install
  • 3 select script mp_csgo_rigging.zip/open and activate it

How it works

  • 1 Goto to in the viewport, on the right side of the panel, the CSGO category
  • 2 Set Player Folder your decompiled files .smd files-->> \models\player\custom_player\legacy\
  • 3 Set Export folder
  • 4 Click to Start Rigging!

image

  • -> the script creates a folder with the name of the character
  • -> SkeletalMesh_NameCharacter.fbx - for import to Game Engine (Unreal Engine and other)
  • -> rig_NameCharacter.blend - this blender rig file

Export Animation

DONT RENAME ARMATURE OBJECT -> root <- only

  • Select Armature Object root
  • Export/FBX -> toggle selected only and bake animation

Import to Game Engine

  • Import this SkeletalMesh from Export Folder to Game Engine
  • Import to Game Engine as Animation Asset - Not new Skeletal Mesh

Main

  • In future versions, it is planned to add the ability to use custom RIG and connections to the skeleton.
  • And add Weapons and Pov rigs.

image

Warning

Character rig only for \models\player\custom_player\legacy\ MODELS! // old models not support this version!

This tool VERSION support ONLY FOR CHARACTERS!