- Make the overlay window work in its own thread non-blocking so that inputs from the camera get processed even when the overlay window is rendering
- refractor perform_onscreen_actions.py so that it actually ues the new cool wonderful amazing reworked filterapp.py (I'm excited!)
- TEST Make a more robust overlay window for rendering the User actions
- TEST Make sure the overlay circles aren't shown when the hands are ouside of the screen
- Make sure overlaywindow never "blacks out" (low priority)
- Implement a presentation mode
- For presenation mode it might make sense to use selenium, or to get it going with simulating "next" and "previous" buttons usually used for music control
- Make sure whole application closes when Overlaywindow gets closed by User
- Remove pygame welcome message
- make sure the Oherlay makes its first call for tranparency during init, so that it's ready when we enter main loop and does not need to be created only then
- Update the README.md to something actually useful