fabiangreffrath/crispy-doom

No episode select in CQ: The Penultimate Breakfast

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OS: OpenBSD -Current
Crispy Doom version: 7.0
IWAD: CHEX.WAD, freedoom1.wad
PWAD: CHEXTPB.WAD, chex.deh (both available on /idgames)

Greetings and thank you for the excellent port.

I am having issues loading anything but the first episode of Chex Quest: The Penultimate Breakfast.

crispy-doom -iwad CHEX.WAD -file CHEXTPB.WAD
This will get it running in Doom II style menu mode, and allows me to play the first episode only. If I try to change levels to anything besides the first episode using IDCLEV, it kicks me back to the level I came from.

crispy-doom -iwad freedoom1.wad -file CHEXTPB.WAD
This allows me to select an episode, but no textures or sprites are loaded from the mod.

crispy-doom -iwad freedoom1.wad -file CHEX.WAD CHEXTPB.WAD
This allows me to select an episode, but at least some things are wrong - episode 2's opening level's sky is a wall texture, and flemoids act like Doom monsters, for example.

I have tried the engine's suggestion of using chex.deh when using CHEX.WAD as an IWAD, though this doesn't change any behavior.

Using the original IWADs, the behavior is identical.

The first and third load orders work in GZDoom with only the issue that some text is missing from the episode select screen, however, the episodes are still selectable. I haven't play tested GZDoom so I do not know if there are other bugs. I don't think the mod is intended to be ZDoom only, and the first episode plays great in Crispy.

This wad uses UMAPINFO for episode definition, which Crispy Doom does not support. You'll have to use a more advanced port like Woof or dsda-doom.