fabiolimamp/alkaline
Alkaline, a base-themed Quake mod. Includes QuakeC progs source and FGD file for mapping.
HTMLGPL-3.0
Issues
- 0
Suggestion : Add god mode command as player resurrection when the player dies and wants to continue
#46 opened by ChumaSuey - 1
- 1
SNG still bugging out
#41 opened by fabiolimamp - 1
Math doesn't look right
#45 opened by 4LT - 1
Elevator in alk_undead does not work in vkQuake
#44 opened by Novum - 0
Player in zombie state when killed
#43 opened by fabiolimamp - 0
Frogmen flying out of the water when dead
#42 opened by fabiolimamp - 0
Bullet holes causing crashes sometimes
#39 opened by fabiolimamp - 0
Turret spawning static explosion
#40 opened by fabiolimamp - 1
Add func_turret to docs
#11 opened by fabiolimamp - 1
- 1
use of boolean && with spawnflag
#38 opened by 4LT - 1
Check ambushed drone not waking on trigger
#36 opened by fabiolimamp - 1
- 1
Enable monster swim in dynamic liquids
#33 opened by fabiolimamp - 1
Remove debug messages
#37 opened by fabiolimamp - 1
- 0
Plasmagun spread going wild
#32 opened by fabiolimamp - 1
Add area teleport from AD 1.8
#7 opened by fabiolimamp - 1
Crushing doors de-sync group movement
#25 opened by fabiolimamp - 1
- 1
Touch/damage filter
#29 opened by fabiolimamp - 1
Add background fade to textstory
#27 opened by fabiolimamp - 1
misc_modeltrain updates from progs_dump
#30 opened by fabiolimamp - 1
Remove "timeout" from monster spawners
#28 opened by fabiolimamp - 1
Arachnofloyd slides over the ground
#26 opened by fabiolimamp - 0
- 1
Add monster tether system from AD
#14 opened by fabiolimamp - 0
Jump boots uses up charge depending on surface
#24 opened by fabiolimamp - 0
Correct megahealth rot
#23 opened by fabiolimamp - 0
Target aggro'd enemies will spam their alert sound if targeted after you're dead
#22 opened by fabiolimamp - 0
Add proximity mine launcher
#5 opened by fabiolimamp - 0
- 1
- 0
Add dynamic skyfog density
#17 opened by fabiolimamp - 0
Add missile trap shooter
#20 opened by fabiolimamp - 0
Add func_plat sound presets to doors
#13 opened by fabiolimamp - 1
- 0
- 0
Bambler not getting half damage from rockets
#21 opened by fabiolimamp - 0
- 0
Revamp rotators
#8 opened by fabiolimamp - 1
Add a "current" option to trigger_push
#6 opened by fabiolimamp - 0
Add new teleport features
#4 opened by fabiolimamp - 1