Pinned Repositories
eternity2_solver
Java implementation of a backtracker with some smart prunes for the Eternity II board game released in August 2007
gpu-ray-tracer-compute-shader
GPU Path Tracer implemented with Compute Shaders in Unity 2019.1.7
java2proto2grpc
Java -> Protocol Buffers -> gRPC. Plus additional programmatic conversion api for DTOs and/or Domain Model Objects to protobuf and viceversa. Plus Consul Service Discovery.
marioBadClone
Hobbie project on several concepts for a 2D game based on Super Mario Bros 1.
menuapp
Java backend REST webapp using Dropwizard, Guice, and Swagger
refactor-example
Java project. Example of refactoring a class JobLogger with too many maintainability problems.
signaling_server
Signaling Server for WebRTC. Based on Spring Boot with Websockets. Uses Hazelcast as a Distributed Event Bus. Runs on Docker or as standalone app.
titan256c
Megadrive Titan 256 Colors Forever
fabri1983's Repositories
fabri1983/gpu-ray-tracer-compute-shader
GPU Path Tracer implemented with Compute Shaders in Unity 2019.1.7
fabri1983/signaling_server
Signaling Server for WebRTC. Based on Spring Boot with Websockets. Uses Hazelcast as a Distributed Event Bus. Runs on Docker or as standalone app.
fabri1983/titan256c
Megadrive Titan 256 Colors Forever
fabri1983/java2proto2grpc
Java -> Protocol Buffers -> gRPC. Plus additional programmatic conversion api for DTOs and/or Domain Model Objects to protobuf and viceversa. Plus Consul Service Discovery.
fabri1983/refactor-example
Java project. Example of refactoring a class JobLogger with too many maintainability problems.
fabri1983/marioBadClone
Hobbie project on several concepts for a 2D game based on Super Mario Bros 1.
fabri1983/product_dashboard
Spring Boot REST API: JPA, Spring Security with OAuth2, and Spring profiles
fabri1983/awesome-unity
A curated list of awesome Unity assets, resources, and more.
fabri1983/BlendedOIT
fabri1983/eternity2_solver
Java implementation of a backtracker with some smart prunes for the Eternity II board game released in August 2007
fabri1983/menuapp
Java backend REST webapp using Dropwizard, Guice, and Swagger
fabri1983/docker-commands
Docker helpful commands
fabri1983/DynamicSpriteSheets
fabri1983/Entitas-CSharp
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
fabri1983/Entitas-ReactiveUI
Showcase for ReactiveUI build with Entitas-CSharp
fabri1983/ExampleLoadingScreen
An example of an animated loading screen in Unity.
fabri1983/graalSamples
fabri1983/mesh-presentation
Procedural meshes in Unity, ooh jeaaah
fabri1983/screen-space-ray-marching-sandbox
A simple example showing how to implement a DDA based screen-space ray marcher in Unity
fabri1983/ToyPathTracer
Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)
fabri1983/TradingView---TchelloSimis
Config files for my GitHub profile.
fabri1983/triangle-net-for-unity
Port of Triangle.NET for unity
fabri1983/Unity-Doom
Getting gameplay running alongside DoomLoader
fabri1983/Unity3D-DynamicallyLoadingAnimation
Unity3D Loading and unloading animations at runtime
fabri1983/UnityBuildPipeline
fabri1983/UnityProxy
fabri1983/video-stream-analytics
fabri1983/WADLoader