Extending Pose Estimation Model for 3D Objects: Customization and Challenges
manojs8473 opened this issue · 0 comments
Hello!
First of all, thank you for delivering this incredible work!
I'm interested in customizing the current model to estimate the 3D pose of objects like a baseball bat or tennis racket in the hands of the actor in addition to the 3D pose of the human body, which the model already does successfully. I have a few questions and doubts regarding this task:
Customizing Skeleton Hierarchy: Is it possible to customize the current skeleton hierarchy and add new bones or edges to represent the bat or racket? I assume this would be necessary to include these objects in the pose estimation.
Architectural Changes: What sort of changes will be required in the architecture of the model to accommodate the estimation of 3D pose for objects? Are there any specific layers or components that need to be modified or added?
Training Data Volume: Could you provide insights into the volume of data that the model would require for training to achieve good accuracy in estimating the 3D pose of both the human body and objects like baseball bats and tennis rackets?
Your comments and suggestions on how to approach this customization would be immensely appreciated. Thank you!