This is the Swagger javascript client for use with swagger enabled APIs. It's written in javascript and tested with mocha, and is the fastest way to enable a javascript client to communicate with a swagger-enabled server.
Check out Swagger-Spec for additional information about the Swagger project, including additional libraries with support for other languages and more.
Install swagger-client:
npm install swagger-client
or:
bower install swagger-js
Then let swagger do the work!
var Swagger = require('swagger-client');
var client = new Swagger({
url: 'http://petstore.swagger.io/v2/swagger.json',
success: function() {
client.pet.getPetById({petId:7},{responseContentType: 'application/json'},function(pet){
console.log('pet', pet);
});
}
});
NOTE: we're explicitly setting the responseContentType, because we don't want you getting stuck when there is more than one content type available.
That's it! You'll get a JSON response with the default callback handler:
{
"id": 1,
"category": {
"id": 2,
"name": "Cats"
},
"name": "Cat 1",
"photoUrls": [
"url1",
"url2"
],
"tags": [
{
"id": 1,
"name": "tag1"
},
{
"id": 2,
"name": "tag2"
}
],
"status": "available"
}
You need to pass success and error functions to do anything reasonable with the responses:
var Swagger = require('swagger-client');
var client = new Swagger({
url: 'http://petstore.swagger.io/v2/swagger.json',
success: function() {
client.pet.getPetById({petId:7}, function(success){
console.log('succeeded and returned this object: ' + success.obj);
},
function(error) {
console.log('failed with the following: ' + error.statusText);
});
}
});
You can use promises too, by passing the usePromise: true
option:
var Swagger = require('swagger-client');
new Swagger({
url: 'http://petstore.swagger.io/v2/swagger.json',
usePromise: true
})
.then(function(client) {
client.pet.getPetById({petId:7})
.then(function(pet) {
console.log(pet.obj);
})
.catch(function(error) {
console.log('Oops! failed with message: ' + error.statusText);
});
});
Need to pass an API key? Configure one as a query string:
client.clientAuthorizations.add("apiKey", new Swagger.ApiKeyAuthorization("api_key","special-key","query"));
...or with a header:
client.clientAuthorizations.add("apiKey", new Swagger.ApiKeyAuthorization("api_key","special-key","header"));
...or with the swagger-client constructor:
var client = new Swagger({
url: 'http://example.com/spec.json',
success: function() {},
authorizations : {
easyapi_basic: new client.PasswordAuthorization('<username>', '<password>'),
someHeaderAuth: new client.ApiKeyAuthorization('<nameOfHeader>', '<value>', 'header'),
someQueryAuth: new client.ApiKeyAuthorization('<nameOfQueryKey>', '<value>', 'query'),
someCookieAuth: new client.CookieAuthorization('<cookie>'),
}
});
Download browser/swagger-client.js
into your webapp:
<script src='browser/swagger-client.js' type='text/javascript'></script>
<script type="text/javascript">
// initialize swagger client, point to a resource listing
window.client = new SwaggerClient({
url: "http://petstore.swagger.io/v2/swagger.json",
success: function() {
// upon connect, fetch a pet and set contents to element "mydata"
client.pet.getPetById({petId:1},{responseContentType: 'application/json'}, function(data) {
document.getElementById("mydata").innerHTML = JSON.stringify(data.obj);
});
}
});
</script>
<body>
<div id="mydata"></div>
</body>
var pet = {
id: 100,
name: "dog"};
client.pet.addPet({body: pet});
var pet = "<Pet><id>2</id><name>monster</name></Pet>";
client.pet.addPet({body: pet}, {requestContentType:"application/xml"});
client.pet.getPetById({petId:1}, {responseContentType:"application/xml"});
You can easily write your own request signing code for Swagger. For example:
var CustomRequestSigner = function(name) {
this.name = name;
};
CustomRequestSigner.prototype.apply = function(obj, authorizations) {
var hashFunction = this._btoa;
var hash = hashFunction(obj.url);
obj.headers["signature"] = hash;
return true;
};
In the above simple example, we're creating a new request signer that simply
Base64 encodes the URL. Of course you'd do something more sophisticated, but
after encoding it, a header called signature
is set before sending the request.
You can add it to the swagger-client like such:
client.clientAuthorizations.add('my-auth', new CustomRequestSigner());
The swagger javascript client reads the swagger api definition directly from the server. As it does, it constructs a client based on the api definition, which means it is completely dynamic. It even reads the api text descriptions (which are intended for humans!) and provides help if you need it:
s.apis.pet.getPetById.help()
'* petId (required) - ID of pet that needs to be fetched'
The HTTP requests themselves are handled by the excellent shred library, which has a ton of features itself. But it runs on both node and the browser.
Please fork the code and help us improve
swagger-client.js. Send us a pull request to the master
branch! Tests make merges get accepted more quickly.
swagger-js use gulp for Node.js.
# Install the gulp client on the path
npm install -g gulp
# Install all project dependencies
npm install
# List all tasks.
gulp -T
# Run lint (will not fail if there are errors/warnings), tests (without coverage) and builds the browser binaries
gulp
# Run the test suite (without coverage)
gulp test
# Build the browser binaries (One for development with source maps and one that is minified and without source maps) in the browser directory
gulp build
# Continuously run the test suite:
gulp watch
# Run jshint report
gulp lint
# Run a coverage report based on running the unit tests
gulp coverage
Copyright 2016 SmartBear Software
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.