A Dart wrapper for the Weaviate REST API, allowing you to easily integrate Weaviate into your Dart projects.
Add weaviate
as a dependency in your pubspec.yaml
file:
dependencies:
...
weaviate: ^1.26.4+2
Then run flutter pub get
to fetch the package.
Additional information on this topic is available in the Weaviate documentation for Third party API keys
If you use API-based models for vectorization or RAG, you must provide an API key for the service. To add third party API keys there are two options available, these are environment variables and custom headers.
Currently this package supports the following API keys set as environment variables:
- WEAVIATE_API_KEY
- OPENAI_API_KEY
- HUGGINGFACE_API_KEY
- COHERE_API_KEY
Any other API key must be set as outlined in the Custom Headers section below.
bash/zsh
export WEAVIATE_API_KEY="YOUR_WEAVIATE_KEY"
export OPENAI_API_KEY="YOUR_OPENAPI_KEY"
export HUGGINGFACE_API_KEY="YOUR_HUGGINGFACE_KEY"
export COHERE_API_KEY="YOUR_COHERE_KEY"
windows powershell
$Env:WEAVIATE_API_KEY="YOUR_WEAVIATE_KEY"
$Env:OPENAI_API_KEY="YOUR_OPENAPI_KEY"
$Env:HUGGINGFACE_API_KEY="YOUR_HUGGINGFACE_KEY"
$Env:COHERE_API_KEY="YOUR_COHERE_KEY"
windows command prompt
set WEAVIATE_API_KEY="YOUR_WEAVIATE_KEY"
set OPENAI_API_KEY="YOUR_OPENAPI_KEY"
set HUGGINGFACE_API_KEY="YOUR_HUGGINGFACE_KEY"
set COHERE_API_KEY="YOUR_COHERE_KEY"
As an alternative to environment variables, API keys can also be added directly as custom headers as shown below. This method is useful in the case that a given API key is not yet supported by this package. Using environment variables is preferred since these are more secure and less likely to get accidentally committed to GitHub.
final weaviate = Weaviate(
weaviateUrl: clusterUrl ?? 'http://localhost:8080',
headers: {
'Authorization': 'Bearer YOUR_WEAVIATE_KEY'
'X-OpenAI-Api-Key': 'YOUR_OPENAPI_KEY',
'X-HuggingFace-Api-Key': 'YOUR_HUGGINGFACE_API_KEY',
'X-Cohere-Api-Key': 'YOUR_COHERE_API_KEY',
},
Import the package in your Dart file:
import 'package:weaviate/weaviate.dart';
Create a new instance of the Weaviate client:
final weaviate = Weaviate(
weaviateUrl: '[your cloud instance or other host]',
// add headers if api keys have not been set in environment vars
));
Now you can use the client to interact with the Weaviate API.
The following example demonstrates the usage of the Weaviate Dart wrapper:
import 'package:weaviate/weaviate.dart';
void main() async {
final weaviate = WeaviateClient(
'[your cloud instance or other host]',
);
// delete schema if it exists
await weaviate.deleteSchema('Question');
// define the schema for for your objects
final schema = SchemaClass(
className: 'Question',
vectorizer: 'text2vec-huggingface',
moduleConfig: Text2vecHuggingFace(
model: 'sentence-transformers/all-MiniLM-L6-v2',
).toJson(),
);
// add the schema to your weaviate instance
await weaviate.addSchema(schema);
try {
// use a json file as input document
final inputData = json.decode(File('jeopardy_tiny.json').readAsStringSync())
as List<dynamic>;
// create the objects that will be uploaded
final objects = inputData
.map((element) => WeaviateObject(
className: 'Question',
properties: {
'category': element['Category'],
'question': element['Question'],
'answer': element['Answer'],
},
))
.toList();
// upload the docs into your instance as a batch
await weaviate.batchObjects(BatchObjectRequest(objects: objects));
print('Object created successfully!');
} catch (e) {
print('Error creating object: $e');
}
}
import 'package:graphql/client.dart';
import 'package:weaviate/weaviate.dart';
void main() async {
final weaviate = WeaviateClient('[your cloud instance or other host]');
try {
final QueryOptions options = QueryOptions(document: gql(r'''{
Get{
Question (
limit: 2
where: {
path: ["category"],
operator: Equal,
valueText: "ANIMALS"
}
nearText: {
concepts: ["biology"],
}
){
question
answer
category
}
}
}'''));
print('querying...');
final result = await weaviate.getGraphQLClient().query(options);
print(result.data?['Get']['Question']);
} catch (e) {
print('Error querying objects: $e');
}
}
Contributions are welcome! If you have any suggestions, bug reports, or feature requests, please create an issue on the GitHub repository.
To contribute code, please fork the repository and create a pull request with your changes.
This project is licensed under the MIT License.