/LunarMooner

Simple arcade game built with xygine and SFML

Primary LanguageC++

Lunar Mooner

A simple arcade game in the vein of Lunar Rescue

#####Building: Windows:
The included Visual Studio solution has everything required. Open it in Visual Studio 2015 and hit the build button.

Linux:
The included CMake file has been tested on linux with g++ 4.9. You will need to have SFML installed (building the latest revision is recommended) and xygine.

OS X:
The CMake file is occasionally tested on OS X and has been proven to work, but as testing is intermittent due to lack of access to hardware breaking changes may unfortunately sometimes occur. Pull requests to fix any build errors are gratefully accepted.

######Contributions Contributions should be acknowledged and are gratefully accepted from:
Jonny Paton
Jean-Sebastien Fauteux (OS X Testing)
Josh Mercier (3D Models)

/*********************************************************************
Matt Marchant 2016
http://trederia.blogspot.com

LunarMooner - Zlib license.

This software is provided 'as-is', without any express or
implied warranty. In no event will the authors be held
liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute
it freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented;
    you must not claim that you wrote the original software.
    If you use this software in a product, an acknowledgment
    in the product documentation would be appreciated but
    is not required.

  2. Altered source versions must be plainly marked as such,
    and must not be misrepresented as being the original software.

  3. This notice may not be removed or altered from any
    source distribution.
    *********************************************************************/