falste/edge-shader-compensated
An attempt at creating a normal- and depth-based edge detection shader, that compensates for falsely detected edges due to shallow viewing angles.
ShaderLabLGPL-2.1
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An attempt at creating a normal- and depth-based edge detection shader, that compensates for falsely detected edges due to shallow viewing angles.
ShaderLabLGPL-2.1
No one’s star this repository yet.