Extractor/packer for the .bna archives used in the Namco game THE iDOLM@STER.
Extractor/packer for the game's spoken text. Gathers text from the game into the .json file. And can apply text from the .json file to the game.
Requires Qt6 and Boost. Uses C++20.
- Complete extraction of .bna contents to and packing from the folders.
- Extraction/replacement of files in .bna archives
- On-the-fly conversion of supported filetypes directly from the .bna archive without the need to unpack the files.
- SCB: Can unpack/repack unicode from the .scb's internal MSG-section. Used to replace (translate) game's spoken text.
- BXR: Can convert .bxr files to their (assumed) .xml origin.