/Skeleton-bones-ordering-bug

minimal sample project for this [bug](https://github.com/EudyContreras/Skeleton-Bones/issues/16) in [Skeleton-Bones](https://github.com/EudyContreras/Skeleton-Bones/) library.

Primary LanguageKotlin

Skeleton-Bones ordering bug

This is a minimal sample project for this bug in Skeleton-Bones library.

Bug

Describe the bug When using attribute skeletonBoneIgnored the binding adapter method setSkeletonIgnored() looks for the parent skeleton drawable to store the ignored id by calling getParentSkeletonDrawable(). If the parent skeleton drawable is not found nothing happens and the view is not ignored.

There is no guaranteed order of execution in Android data binding as stated here. Thus the call to setSkeletonIgnored() can occurs before the call to setSkeletonEnabled() or other binding adapter methods who creates the skeleton drawable and the view won't be ignored.

In the sample app, you can notice that skeleton bones properties don't get apply on the do_more button because of this.

Expected behavior The view with skeletonBoneIgnored="@{true}" is ignored.

Additional context Other binding adapter methods may be affected by this behavior. I think it also happens for skeletonBoneHeight ,skeletonBoneMinHeight

A workaround is to immediately create the SkeletonDrawable programmatically just after inflating the layout.