A realistic atmosphere material for both the Godot game engine and Unreal Engine 4
Showcase videos for godot and ue4
There's also a shadertoy version.
This resporitory provides code for adding realistic admospheres to godot and unreal engine 4. The size, color and intensity can all be tuned.
For unreal engine 4, a project including all needed assets is given (for version 4.22.3) For godot, a standalone shader file is given, as well as a demo project
The UE4 and Godot versions are used a bit differently, so I've created a seperate guide for them, both of which are here: Godot and UE4
The shadertoy verion of this atmosphere can be found here, also by me.
The code is based on the implementation by scratchapixel, with a few modifications to make it work from space, and to make it look nicer
The assets are shared under the MIT license, more detail in the LICENSE file.
If you use this in a game or other software, I'm fine with being credited with "Atmosphere by Dimas Leenman, Shared under the MIT license" somewhere in the credits.