Pinned Repositories
42run
42 infographie project : a Tumple Run like game with a custom game engine
abstract_vm
Project 42: abstract-vm (C++)
card_game_boilerplate
Boilerplate for classic card game using bitwise
fractol_sdl
project fracto of school42
ft_vox
42 infographie project : a Voxel engine
miami_3D
C projet - make a RayCasting engine like the first Wold 3D's engine
piscine-swift
42's swift pool
piscine_cpp
My exercice of the 42's C++ pool, made in march 2019
RT
Group school project : Ray Tracer
scop
C OpenGl Project of 42 school
fchevrey's Repositories
fchevrey/ft_vox
42 infographie project : a Voxel engine
fchevrey/42run
42 infographie project : a Tumple Run like game with a custom game engine
fchevrey/abstract_vm
Project 42: abstract-vm (C++)
fchevrey/card_game_boilerplate
Boilerplate for classic card game using bitwise
fchevrey/fractol_sdl
project fracto of school42
fchevrey/miami_3D
C projet - make a RayCasting engine like the first Wold 3D's engine
fchevrey/piscine-swift
42's swift pool
fchevrey/piscine_cpp
My exercice of the 42's C++ pool, made in march 2019
fchevrey/RT
Group school project : Ray Tracer
fchevrey/scop
C OpenGl Project of 42 school
fchevrey/ShaderPixel
Fragment shader museum with complex shaders(3D fractal, volumetric raymarching, volumetric light...) using custom game engine in C++
fchevrey/Unity_pool
42 school's unity pool
fchevrey/vim
my vim configuration
fchevrey/Outlined-Diffuse-Shader-Fixed
This is a fixed version of diffused outline shader from http://wiki.unity3d.com/index.php/Outlined_Diffuse_3