/trails

Primary LanguageJavaScriptMIT LicenseMIT

Cave of Fear

A puzzle adventure game.

Controls

  • arrow keys: movement
  • spacebar: interact (pickup, light fire, open door)
  • d: drop item
  • enter: use item

Attribution

Island tiles: surt, https://opengameart.org/content/generic-platformer-tiles Cave tiles: sharm, https://opengameart.org/content/dirt-platformer-tiles Island music: The Chayed - KIIRA, https://opengameart.org/content/ambient-the-beach-where-dreams-die Cave music: JaggedStone, https://opengameart.org/content/loopable-dungeon-ambience Victory music: remaxim, https://opengameart.org/content/win-music-3 Fire sound: Bart K., https://opengameart.org/content/spell-4-fire Water sound: Michel Barabdari, https://opengameart.org/content/water-splashes Transmission sound: needforbleed, https://opengameart.org/content/transmission Death sound: Vinrax, https://opengameart.org/content/horror-scream1 Pickup sound: Vinrax, https://opengameart.org/content/key-pickup Jump sound: MentalSanityOff, https://opengameart.org/content/jump-landing-sound Hero: Jesse M, itch.io, https://jesse-m.itch.io/jungle-pack Zombie: craftpix.net, https://opengameart.org/content/zombie-character-sprite Radio art: SpriteAttack, https://opengameart.org/content/householdblocks Fire art: Zabin and Jetrel (modified by Fredric Dorothy), https://opengameart.org/content/camp-fire-animation-for-rpgs-finished Flaregun art: BizmasterStudios (modified by Fredric Dorothy), https://opengameart.org/content/pistol-icons-from-youtube-series-pixeltime Gold art: BizmasterStudios, https://opengameart.org/content/gold-cointoken

Phaser + ES6 + Webpack.

A bootstrap project to create games with Phaser + ES6 + Webpack.

Phaser+ES6+Webpack

js-standard-style

Features

  • ESLINT with JavaScript Standard Style configuration
  • Next generation of Javascript
  • Webpack ready
  • Multiple browser testing
  • WebFont Loader

Setup

To use this bootstrap you’ll need to install a few things before you have a working copy of the project.

1. Clone this repo:

Navigate into your workspace directory.

Run:

git clone https://github.com/lean/phaser-es6-webpack.git

2. Install node.js and npm:

https://nodejs.org/en/

3. Install dependencies (optionally you could install yarn):

Navigate to the cloned repo’s directory.

Run:

npm install

or if you choose yarn, just run yarn

4. Run the development server:

Run:

npm run dev

This will run a server so you can run the game in a browser.

Open your browser and enter localhost:3000 into the address bar.

Also this will start a watch process, so you can change the source and the process will recompile and refresh the browser

Build for deployment:

Run:

npm run deploy

This will optimize and minimize the compiled bundle.

Credits

Big thanks to this great repos:

https://github.com/belohlavek/phaser-es6-boilerplate

https://github.com/cstuncsik/phaser-es6-demo