fede-vaccaro/TerrainEngine-OpenGL
An OpenGL 4 and C++ program which renders a procedural scene.
C++MIT
Issues
- 1
Linux build?
#20 opened by MrBruz - 1
Programs not linked
#18 opened by lolaswift - 0
You are a slave, Fede
#22 opened - 0
Who the hell is "Stefano"? Shame on you
#24 opened - 0
Death to your mindset
#23 opened - 0
Shame on you
#21 opened - 0
Cloud visualization
#19 opened by haavardholm - 1
Visual studio 2012 :: error MSB8020: The builds tools for v141 (Platform Toolset = 'v141') cannot be found. To build using the v141 build tools
#15 opened by coderboyisongithub - 0
Draw distance adjustment?
#16 opened by jstrom2002 - 2
- 1
Why is value of Camera->GetViewMatrix() is shaking between positive and negative
#13 opened by liumingqian - 2
smooth and rounded clouds
#11 opened by mrEscen - 0
Light and Fog color won't change from UI
#10 opened by fede-vaccaro - 0
Lighten the main.cpp
#7 opened by fede-vaccaro - 0
Switch the project to CMake and CLion.
#9 opened by fede-vaccaro - 0
- 1
- 2
- 0
Would it be possible to ask some questions regarding Temporal Reprojection?
#4 opened by Balajanovski - 1