/INF515

Primary LanguageC++

INF515 project: discretized signed distance fields in OpenGL.

Author: Marius Debussche and Clément Jambon

This project is the application of our research in the domain of signed distance fields rendering. We first implemented a basic ray marching algorithm on the GPU, and we now try to find efficient ways to reconstruct a signed distance field that has been discretized.

This project is currently work in progress and should continue until March 2021.

Build the project

To build the project, execute the following commands:

mkdir build && cd build
cmake ..
make

The executable file is named ray-tracing-tutorial.