Implementation of texture space decals based on: https://github.com/diharaw/texture-space-decals
Features:
-Tangent space normals. -GLTF, obj upload. -Texture space decals. -Mouse BVH ray tracing using NanoRT. -Texture upload/download via C++->Javascript interoperability.
Technologies used: WASM, OpenGL, NanoRT
Live: https://www.felipegutierrezduque.xyz/TextureSpaceDecalsWASMOpenGL