/FelineUtilityRovers

A mod for KSP that adds parts to create versatile Rovers.

Primary LanguageC#


Kerbetrotter Ltd. is happy to announce its newest creation from the Feline Utility Rover series: The Lynx Rover.
A medium sized versatile rover that is capable to operate independently in the harshest environments. It is mainly
designed to operate on other planets, but also in the outback of Kerbin. Depending on your configuration it can
contain crew cabins, a laboratory or even bellowed joints to be more flexible in difficult terrain.

Forum Thread

Features

Joints and Hitches Hover Engines
IVAs in all crewed parts Custom Wheels
Fits in MK3 Cargo Bay Configurable Containers

Galleries

Mod Images Video

Translations

Español by bice
Русский by Tirathangil
**语文 by ssd21345, vosskftw and Levin845
Português (do Brasil) by FellipeC
Deutsch by Nils277

Looking for help:

If anyone is interested to translate FUR into Japanese (or the other languages that will be supported), please let me know!

You can find all the texts that need translation here: Texts. (1968 Words)

Instructions

For instructions on how to use the hitches and joints, please take a look at the KSPedia entry of Feline Utility Rovers

The hitches and joints are locked by default when you first launch your vessel. You have to click "Unlock" in the
right-click menu to unlock them.

The Hover Engines can be controlled with the controls for the Wheels to accelerate and steer. Lateral movement and
height changes
can be made with the controls for RCS. Please also visit the KSPedia for more information.

Thanks

sirkut and Ziw for Infernal Robotics, which was used as reference/learning source for the functionality of the hitch.
Also thanks to Snjo for the Firespitter mod. The Fuel switch is based on the one from Firespitter.

Last but not least thanks to Rafael acevedo for testing and suggestions during the development.

License

The art assets are licensed under: CC-BY-NC

The plugin code is licensed under: Apache License 2.0