/shaders-hologram

A holographic Shader Graph for Unity URP.

Primary LanguageMathematicaMIT LicenseMIT

Holograms in Unity URP

A holographic Shader Graph for Unity Universal Render Pipeline.

Hologram Banner

Overview

This project contains a shader graph for creating holographic objects. It uses a fresnel around the outer edge of the object, with a scanline texture projected over the object on the global y-axis, moving slowly downwards. An accompanying tutorial is available on danielilett.com.

Software

This project was created using Unity 2019.4.0f1 and Universal Render Pipeline 7.3.1.

Authors

This project and the corresponding tutorial series were written by Daniel Ilett. Follow him on Twitter for more gamedev tutorials!

Release

This project was released on July 12th 2020.