ferend's Stars
Unity-Technologies/UnityCsReference
Unity C# reference source code.
diasurgical/devilution
Diablo devolved - magic behind the 1996 computer game
Cysharp/UniTask
Provides an efficient allocation free async/await integration for Unity.
sschmid/Entitas
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
michidk/Unity-Script-Collection
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Kavex/GameDev-Resources
:video_game: :game_die: A wonderful list of Game Development resources.
keijiro/AIShader
ChatGPT-powered shader generator for Unity
Unity-Technologies/com.unity.netcode.gameobjects
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
andydbc/HologramShader
:pencil2: Test of an hologram material made in Unity.
mminer/consolation
In-game debug console for Unity.
SebLague/Clouds
Cloud rendering test
SebLague/Boids
andydbc/unity-frosted-glass
:snowflake: Test of a frosted glass material in Unity.
OpenHogwarts/hogwarts
Hogwarts (Harry Potter) open sandbox game made in Unity
andydbc/unity-shadergraph-sandbox
:pencil2: Collection of ShaderGraph examples for Unity.
SebLague/Procedural-Planets
gilescoope/shader-graph-nodes
Custom Nodes for Unity Shader Graph
keijiro/UnitySkyboxShaders
Custom skybox shaders
dgkanatsios/MatchThreeGame
A match-3 game in Unity (like Candy Crush and Bejeweled)
keijiro/SonarFx
Sonar effect for Unity
yandeu/phaser-project-template
🕹️ Phaser 3 - Starter Template with TypeScript and webpack.
Eldoir/Array2DEditor
Use 2-dimensional arrays in Unity's Inspector.
yordan-kanchelov/pixi-typescript-boilerplate
Template for PixiJS using Typescript and Webpack
Matthew-J-Spencer/Unity-Netcode-Starter
A project aimed at teaching you the basics of Unity Netcode
gubicsz/Solitaire
Solitaire card game made in Unity using MVP, dependency injection, reactive and asynchronous programming.
FronkonGames/GameWork-Foundation
Architecture-agnostic code and tools to make Unity based games.
Matthew-J-Spencer/Cloud-Save
An example project utilizing Unity Cloud Save
ShadesOfInsomnia/SpellSystem
Addon for the InVector 3rd person melee/shooter Unity 3D Controller
SebLague/First-person-controller
Basic first person controller using Character Controller
scriptex/material-snake
A TypeScript implementation of the popular game