azimuth
Notes
- Check devlog for details.
- Third-party libraries used (in this repository, OpenEXR and libxml are provided for x64 only):
- Both scene format and its parser are a little bit janky. Sample scenes and assets will be provided after fixing them.
- Bidirectional path tracing will be re-implemented soon.
Features
- Supported entity types: spheres, triangles or triangulated meshes
- Supported image formats: BMP, JPEG, PNG, TGA and EXR
- Supports point lights, directional lights, spot lights, area lights and entity lights (i.e. light emitting entities)
- Dielectric materials
- Motion blur
- Seven types of BRDF models
- Procedural textures using Perlin noise
- Bump mapping
- Environment mapping
- Reinhard tone mapping
- Gamma correction
- Path tracing with uniform sampling and importance sampling
- Box and Gaussian filtering to mix samples
- Backface culling
- Bounding Volume Hierarchies (BVHs) are used for acceleration
- Multithreading
- Profiler (supports only single-threaded runs, for now)