/QuellGen

A Qt-C++ tool that helps Quell gamers modify level configurations.

Primary LanguageC++

A Qt-C++ tool that helps Quell gamers modify level configurations.
一个为Quell玩家设计的关卡编辑工具(基于Qt/C++).
The main purpose of this tool is to learn C++/Qt effectively.
该工具的主要目的是为了作者能够有效地学习C++/Qt.
I am not a pigeon so I promise it will continue.#(hilarious)
我不是鸽子,所以我不咕咕。#(滑稽)

Detailed progress:
详细的进度:
Analyze bitmaps from configuration files.....................Done.
根据配置文件的信息分析贴图.......................................完成。
Gerenating cut bitmaps.......................................Done.
生成切割过的贴图................................................完成。
Programming main window....................................Running
创建主窗口..................................................正在进行
-->Further QuBlock widgets..............................None needed
-->完善QuBlock控件............................................不需要
-->Designing main window.......................................Done
-->设计主窗体.................................................完成
-->implementing Designs.......................................Done
-->实现设计.....................................................完成
---->Preview interface........................................Done
---->预览界面..................................................完成
---->Existing file loader.....................................Done
---->加载现有文件...............................................完成
Pause and review the previous codes...........................Done
暂停,审查已经构建的代码..........................................完成
---->Interaction with mainWindow when clicking blocks.........Done
---->点击方块时与主界面互动.......................................完成
---->Reload texture when initalizing connected blocks.........Done
---->加载连续性的方块时重载材质...................................完成
Pause and review the previous codes...........................Done
暂停,审查已经构建的代码..........................................完成
-->Import function............................................Done
-->导入功能....................................................完成
---->Split main data into single files........................Done
---->将主数据分离至单文件中......................................完成
Rush to school.................................................Done
赶去学校........................................................完成
---->Read name strings from strings.xml........................Done
---->从strings.xml中读取关卡名称字符串............................完成
Pause and review the previous codes...........................Done
暂停,审查已经构建的代码..........................................完成
---->Finishing "Import" action................................Done
---->完成“导入”功能.............................................完成
Test it on Windows and fixed minor configurations.............Done
在Windows上测试并完善细微的设置...................................完成
-->Export function............................................Done
-->导出功能....................................................完成
---->Reading split files......................................Done
---->读取分离的文件.............................................完成
---->Export name strings......................................Done
---->导出名称字符串.............................................完成
---->Export move strings......................................Done
---->导出移动字符串.............................................完成
---->Export layout strings....................................Done
---->导出布局字符串.............................................完成
---->Finishing "Export" action................................Done
---->完成“导出”功能.............................................完成
Testing block atlas manually..................................Done
手动测试方块贴图................................................完成
Add block name strings........................................Done
添加方块名称字符串...............................................完成
Finalizing code...............................................Done
完成代码.......................................................完成