filrod
Ubisoft 3D Prog. Intern. Former VP External at GameDev McGill. U-grad at McGill in Physics & Comp Sci. Unity enthusiast.
UbisoftMontreal, Canada
Pinned Repositories
2019_Winter_ResearchClass
For my Exoplanet weather Simulator
ComputerGraphicsLearning_PublicVersion
Computer graphics tutorials and other content I could make public.
darkorange-pyside-stylesheet
Earth-Curvature-Calculator-Simulation
A quick project within a class where we calculate the curvature of the Earth via simulation.
Github-Tutorial
Here are my findings on how to use github in the terminal
hello-world
MISC_public
For projects that can be shared with all.
Randomation-Vehicle-Physics
Vehicle physics system for the Unity engine.
UbisoftGameLabMcGill_2
Repository for Team McGill #2 for Ubisoft Game Lab Competition
gamedevmcgill.ca
👾 Homepage for the Game Development Student Society of McGill University
filrod's Repositories
filrod/UbisoftGameLabMcGill_2
Repository for Team McGill #2 for Ubisoft Game Lab Competition
filrod/ComputerGraphicsLearning_PublicVersion
Computer graphics tutorials and other content I could make public.
filrod/2019_Winter_ResearchClass
For my Exoplanet weather Simulator
filrod/darkorange-pyside-stylesheet
filrod/Earth-Curvature-Calculator-Simulation
A quick project within a class where we calculate the curvature of the Earth via simulation.
filrod/Github-Tutorial
Here are my findings on how to use github in the terminal
filrod/hello-world
filrod/MISC_public
For projects that can be shared with all.
filrod/Randomation-Vehicle-Physics
Vehicle physics system for the Unity engine.
filrod/testsToPracticeWithTerminal