Pinned Repositories
Advanced-Hard-Spheres
AtA
This repository contains the code related to the article Efficiently Parallelizable Strassen-Based Multiplication of a Matrix by its Transpose.
FEM-laplacian
This repository contains a MATLAB function for computing the Finite Element Method (FEM) discretization of the Laplace-Beltrami operator on triangular meshes. The discretization is parametric on the polynomial's order of the hat functions.
FluidX3D
Fork of ProjectPhysX/FluidX3D
gpu-fractals
This repository contains some sample code for generating fractals by taking advantage of GPU computing power given by the OpenGL compute shaders.
newton-fractals
This repository contains a shader implementation of the procedural Newton's fractal patterns on triangular meshes, as presented in the paper Newton's Fractals on Surfaces via Bicomplex ALgebra.
orthogonalized-fourier-polynomial
This repository contains the code implementing the paper Orthogonalized Fourier Polynomials for Signal Approximation and Transfer.
plant-wilting-simulation
This repository contains the implementation of the simulator for the plant wilting process, as described in the paper A Physically-inspired Approach to the Simulation of Plant Wilting.
slime-manifold
This repository contains the code for computing a slime mold simulation on triangular manifold meshes, as described in the manuscript MoMaS: Mold Manifold Simulation for real-time procedural texturing.
SpotifyRankings
filthynobleman's Repositories
filthynobleman/FEM-laplacian
This repository contains a MATLAB function for computing the Finite Element Method (FEM) discretization of the Laplace-Beltrami operator on triangular meshes. The discretization is parametric on the polynomial's order of the hat functions.
filthynobleman/orthogonalized-fourier-polynomial
This repository contains the code implementing the paper Orthogonalized Fourier Polynomials for Signal Approximation and Transfer.
filthynobleman/gpu-fractals
This repository contains some sample code for generating fractals by taking advantage of GPU computing power given by the OpenGL compute shaders.
filthynobleman/Advanced-Hard-Spheres
filthynobleman/AtA
This repository contains the code related to the article Efficiently Parallelizable Strassen-Based Multiplication of a Matrix by its Transpose.
filthynobleman/slime-manifold
This repository contains the code for computing a slime mold simulation on triangular manifold meshes, as described in the manuscript MoMaS: Mold Manifold Simulation for real-time procedural texturing.
filthynobleman/SpotifyRankings
filthynobleman/FluidX3D
Fork of ProjectPhysX/FluidX3D
filthynobleman/newton-fractals
This repository contains a shader implementation of the procedural Newton's fractal patterns on triangular meshes, as presented in the paper Newton's Fractals on Surfaces via Bicomplex ALgebra.
filthynobleman/plant-wilting-simulation
This repository contains the implementation of the simulator for the plant wilting process, as described in the paper A Physically-inspired Approach to the Simulation of Plant Wilting.
filthynobleman/cblas-strassen
This repository contains an efficient implementation of the Strassen's algorithm with a CBLAS-compatible interface, supporting all the four standard datatypes: single and double floating point precision real and complex numbers.
filthynobleman/shader-canvas
This repository provides a small application for the execution of OpenGL fragment shaders on a blank canvas.
filthynobleman/cut
A dependency-free C++ utility toolkit for speeding up productivity and ease the coding part of large projects.
filthynobleman/geometry-central
Applied 3D geometry in C++, with a focus on surface meshes.
filthynobleman/gladia-website
filthynobleman/plant-water-diffusion
This repository contains the implementation of the water diffusion model, as described in the paper A Physically-inspired Approach to the Simulation of Plant Wilting.
filthynobleman/river-generator
This repository contains an application for procedural generation of heightmaps of terrains containing rivers.