Voxel Builder
Version 3.4.2
A voxel-based modeling application built using Babylon.js engine
Optimized for maximum performance and minimum dependencies
Features
Project
- New Project
- Save and Load Project (readable vox format)
- Import OBJ (merge and voxelize meshes)
- Export GLB (colors and grid texture included)
- Quick Store and Restore (local storage)
- Memory Steps (auto-record 10 steps to undo/redo)
- Load HDRI (lighting and background)
- Create Grid and Plane
- Optimize Scene
- Debug Mode (debug layer)
Voxel Tools
- Add (+symmetry)
- Remove (+symmetry)
- Transform (+symmetry)
- Hide Voxels
- Hide By Color
- Freeze Visibility (delete hidden voxels)
- Normalize Position
Color Tools
- Dynamic Color Palette (created on the fly)
- Paint Color (+symmetry)
- Pick Color
- Fill By Color
Views
- Fullscreen
- Fit Camera
- Auto Rotate
- Light Direction
- Cube Axis
- Symmetry Axis Plane
- Show FPS counter and Number of voxels/vertices
- High Quality Render (not mobile friendly)
Supported Platforms
- Electron (+keyboard shortcuts)
- Google Chrome (+keyboard shortcuts)
- Partially support Google Chrome on touch devices
Keyboard Shortcuts
Key | Action |
---|---|
SPACE | Toggle Menu |
W | Add |
A | Transform |
S | Free Camera |
D | Remove |
Q | Paint Color |
I | Fill Color |
E | Pick Color |
O | Hide Voxels |
P | Hide By Color |
H | Fit Camera |
F | Toggle Fullscreen |
F5 | Reload Window |
CTRL+Z | Undo (previous memory) |
CTRL+X | Redo (next memory) |
Changelog
[History]
v1: mesh instances -> performance failure
v2: hidden mesh instances, build the mesh using CSG boolean -> performance failure on events
v3: voxel is just a position and color, build the mesh using SPS particles -> highest performance
[3.3]
- update to Babylon.js 4.1
- ui improvements and re-arrangements
- lighting rework and simplified, optimized for desktop performance
- bug: remove prompt(), add numeric input fields in the Files menu
- bug: shadowGen.useBlurCloseExponentialShadowMap cause screen flashes in 4.0+, removed
- bug: fullscreen not working, fixed
[3.4]
- update to Babylon.js 4.2
- bug: local storage, getStorage() fixed
[3.4.1]
- visual enhancements
- cleanup voxelization code
- add debug mode
- add symmetry (requested)
- add keyboard shortcuts (requested)
- add memory steps (requested)
[3.4.2]
- add instructions and tips (requested)
Community Guidelines
- Bug report
Please check the Issues tab - Feature request
Please check the Issues tab - Have a cool idea?
Please check the Ideas at Discussions tab - Want to showcase your artwork?
Please check the Show and tell at Discussions tab
Babylon.js Demos and Babylon.js Forum.
Also available atLicense
Code released under the MIT license.