firebolt55439/Diep.io-Protocol
A project dedicated to reverse-engineering diep.io's client/server protocol.
JavaScript
Issues
- 5
When will you make the server?
#46 opened by Faris90 - 6
I propose instead of trying to understand the protocol. We see if we can just download the server software directly from a server. Not resorting to anything illegal.
#47 opened by Colonizor48 - 0
3 things
#48 opened by Colonizor48 - 3
Packet Dumping
#28 opened by nullobsi - 0
'Killed by a [shape]' logged incorrectly
#32 opened by Blockguy24 - 3
Is this dead?
#43 opened by Colonizor48 - 1
How to use it?
#35 opened - 1
Serverbound 01 - Not up to date
#42 opened by cx88 - 4
Packet 8 - Server to Client
#41 opened - 1
Party link
#39 opened by iderik - 1
How to export enemies tanks position?
#38 opened by 2vdba2 - 3
Modified Game Client Error
#27 opened by trevor-clarke - 1
How Do You Detect When You Kill Someone?
#37 opened by Mega-Mewthree - 17
IS this project is Dead Now?
#33 opened by SSDDX-Devs - 1
How to get exact movement packets of player.
#36 opened by TheJustExper - 0
Need Help !!!
#34 opened by SSDDX-Devs - 11
Is this still being worked on?
#29 opened by DaPBillk - 1
Packet [8]
#31 opened by DaPBillk - 1
Name was broken
#20 opened by kdwkr - 10
Missing Tanks...?
#21 opened by hxxr - 5
Diep.io Party Codes
#24 opened by eli-rich - 5
Do we have access to the game's code itself?
#25 opened by epicbob57 - 0
Upgrades shuffled again
#26 opened by Blockguy24 - 1
Health and Death
#15 opened by hxxr - 7
This Doesnt Work
#22 opened by SharkFinPro - 2
Image Uploading Place
#18 opened by hxxr - 4
Useful tool
#17 opened by terjanq - 15
Server to Client Communication
#8 opened by firebolt55439 - 2
Party code algorithm
#16 opened - 1
connecting server
#14 opened by xiaoas - 1
Endianness
#12 opened by firebolt55439 - 2
Packet structure
#11 opened by FlorianCassayre - 1
Shouldn't the be a PROTOCOL.md file?
#10 opened by RowanHarley - 2
Only receiving one packet when upgrading
#2 opened by hxxr