/CKII-Bureaucrat-Mod

CKII Mod to centralize and create a more memorable CKII game.

CKII-Bureaucrat-Mod

CKII Mod to centralize and create a more memorable CKII game.

Bureaucrat Mod By Firerougex

Changes: Bureaucrat.txt in common/traits -Added the Bureaucrat Trait, inheritable! -Bureaucrat trait only lets you have appointment law! -Added the new_blood trait. -Added the Royalist and Feudalist Traits!

Bureaucrat_minor_titles.txt in common/minor_titles
	-Added the designate heir if appointment succession and independent.
	-title_bureaucrat_heir

gfx/traits/
	-bureaucrat.dds
	-new_blood.dds
	-royalist.dds
	-feudalist.dds

interface/traits.gfx 
	-Added Bureaucrat at the end.
	-Added new_blood
	-Added Royalist and Feudalist

decisions/employment_decisions.txt 
	-Added Bureaucrat employment, only in Absolute CA!
	-Fixed rate of employment for Bureaucrats of 200!
	-Added abdication for rulers 60+
	-Can adopt a son with the bastard trait.

decisions/lifestyle_decisions.txt 
	-added the found_a_dynasty decisions, to transform Bureaucrats into New Blood.
	-Added become_royalist and become_feudalist decisions

localisation
	-Added Bureaucrat localisation

decisions/succession_laws.txt
	-Made it so Bureaucrats always have appointment law.

common/objectives/bureaucrat_plots.txt
	-Added enforce appointment over one of your vassals if you have High CA.

decisons/plot_decisions.txt
	-Added plot_appoint_vassal_decision which enforces the plot, if you have
	more than 80% and 1 plot backer.
events/bureaucrat_events.txt
	-Added plot events for appointment plot.

Adopted the Nepotism mechanic of Galle's Crisis of the Confederation: -expected_successor minor title & apointment_events, apart of localisation... -As well as the appointment decisions...