CKII-Bureaucrat-Mod
CKII Mod to centralize and create a more memorable CKII game.
Bureaucrat Mod By Firerougex
Changes: Bureaucrat.txt in common/traits -Added the Bureaucrat Trait, inheritable! -Bureaucrat trait only lets you have appointment law! -Added the new_blood trait. -Added the Royalist and Feudalist Traits!
Bureaucrat_minor_titles.txt in common/minor_titles
-Added the designate heir if appointment succession and independent.
-title_bureaucrat_heir
gfx/traits/
-bureaucrat.dds
-new_blood.dds
-royalist.dds
-feudalist.dds
interface/traits.gfx
-Added Bureaucrat at the end.
-Added new_blood
-Added Royalist and Feudalist
decisions/employment_decisions.txt
-Added Bureaucrat employment, only in Absolute CA!
-Fixed rate of employment for Bureaucrats of 200!
-Added abdication for rulers 60+
-Can adopt a son with the bastard trait.
decisions/lifestyle_decisions.txt
-added the found_a_dynasty decisions, to transform Bureaucrats into New Blood.
-Added become_royalist and become_feudalist decisions
localisation
-Added Bureaucrat localisation
decisions/succession_laws.txt
-Made it so Bureaucrats always have appointment law.
common/objectives/bureaucrat_plots.txt
-Added enforce appointment over one of your vassals if you have High CA.
decisons/plot_decisions.txt
-Added plot_appoint_vassal_decision which enforces the plot, if you have
more than 80% and 1 plot backer.
events/bureaucrat_events.txt
-Added plot events for appointment plot.
Adopted the Nepotism mechanic of Galle's Crisis of the Confederation: -expected_successor minor title & apointment_events, apart of localisation... -As well as the appointment decisions...