Pinned issues
Issues
- 1
Hoping Punchy Adapts to Bevy 0.13New Feature
#303 opened by vagra - 1
Document current Items for wiki
#289 opened by odecay - 4
Fix enemies hitbox
#227 opened by edgarssilva - 0
Entity despawn warning, per run dependent
#300 opened by odecay - 1
Boss bomb throw always has another static bomb sprite behind the animated explosion
#298 opened by odecay - 0
Add Big Bass bomb throwing proper AI
#279 opened by Zac8668 - 0
Make player able to grab Big Bass bomb while fusing
#280 opened by Zac8668 - 1
Health item broken
#295 opened by odecay - 1
Adjust Slinger ranged attack to remove Knockback
#290 opened by odecay - 0
Add a throw strength to fighters
#294 opened by Zac8668 - 0
Update to Bevy 0.9
#287 opened by odecay - 0
Add ranged attack as Slinger fighter default attack.
#268 opened by odecay - 2
Hit flash on damage application
#267 opened by odecay - 7
Ultimate Integration
#153 opened by erlend-sh - 0
Implement new positional system
#251 opened by edgarssilva - 1
Poor performance in Firefox
#283 opened by odecay - 0
Add unique sound effects for chain attacks
#282 opened by odecay - 0
High Level Attack Design Spec/Tracking
#149 opened by odecay - 0
Attack Chain System
#179 opened by odecay - 3
Implement boss bomb throwing
#269 opened by odecay - 0
- 1
Hitstop Properties
#180 opened by odecay - 1
New Feature: Redirect to main menu or show next steps after beating all AI on screen
#249 opened by osioke - 0
Create Scripted In-Game Item
#253 opened by zicklag - 0
Improved Input Menu
#163 opened by zicklag - 11
Boss can jump "behind" background layers
#242 opened by odecay - 7
Improve scrolling
#243 opened by odecay - 2
Sometimes Player Left-Right Movement Can Be Frozen
#248 opened by zicklag - 0
New Feature: Ability to switch keyboard action buttons
#250 opened by osioke - 4
Gamepad Controls Are Broken in Various Ways
#213 opened by zicklag - 2
Testing Fighter definition
#152 opened by odecay - 1
Make Projectiles Despawn on Collision Again
#210 opened by zicklag - 0
Game Modes
#187 opened by erlend-sh - 2
Input buffer
#148 opened by odecay - 0
Update Remaining Git Dependencies
#204 opened by zicklag - 1
Define attack startup/active/recovery frames, hitbox size and offset relative to parent in fighter yaml files.
#157 opened by odecay - 4
Improve AI targeting
#155 opened by 64kramsystem - 6
- 7
Architecture doc
#201 opened by erlend-sh - 3
MVP Scripting
#140 opened by zicklag - 1
Loading Bar For Game and Level Loading Progress
#161 opened by zicklag - 2
Non-contiguous Animation Clip/Playback
#191 opened by odecay - 12
Update to Bevy 0.8.0
#176 opened by zicklag - 0
Implement trip points
#183 opened by 64kramsystem - 0
Mode: MOBA
#188 opened by erlend-sh - 2
Further updates to CI
#145 opened by 64kramsystem - 1
Basic Editor
#185 opened by erlend-sh - 1
WASM Release Build Does Nothing
#167 opened by zicklag - 5
Fix the enemies attack hitbox
#156 opened by 64kramsystem - 2
Players Can't Walk Left
#141 opened by zicklag