Pinned Repositories
arduino-javascript
Communication between Arduino and javascript in a local server using MAMP, processing, JSON and AJAX.
intelGalileoSTT-GPIO
Python libraries and example code for voice recognition to control GPIO pins of the Intel Galileo board (this code was originally designed in colaboration with the Union Galileo group at the China-U.S maker competition 2014 in Beijing China)
mindNets
python-conceptnet
Examples using python to work with MIT's concept-net API
pythonDorkshop
Collection of scripts designed to teach a beginner's dorkshop at Parson's MFA Design and Technology
ResearchDocs
the-form-of-becoming
In this abstract system, each intelligent agent is embodied as a motor, the states in its environment is represented as an angular range of rotation and the actions as one of two directions in which each agent can move a linear actuator. Each linear system holds a segment of a long black string, this translates as a point in the represented line. Once the system runs, each agent learns, from informational equivalents of pain and pleasure, to move towards the highest values within its environment, this means ultimately to displace its position from point A to B. In order for an agent to learn, it needs time, generations of exploration, each agent will get punished for bad decisions and rewarded for appropriate ones. Every time a learning generation is finished, a light will blink for that particular agent, indicating the end of a cycle and the achievement of new knowledge; the agent becomes more intelligent. Once all agents learned to be and stay in point B, the system, as a collective, has successfully mutated into a stable, balanced, symmetric and silent form; a straight line. Finally, after a few seconds, the sculpture forgets, all agents are rebooted and the cycle of creation, chaos and order restarts, this time with a totally different and unique behavior.
tutorials
Various tutorials and resources
udooGPIO
Python Library with arduino-like syntax to use the GPIOs from the UDOO board
yunsocket
fitosegrera's Repositories
fitosegrera/mindNets
fitosegrera/the-form-of-becoming
In this abstract system, each intelligent agent is embodied as a motor, the states in its environment is represented as an angular range of rotation and the actions as one of two directions in which each agent can move a linear actuator. Each linear system holds a segment of a long black string, this translates as a point in the represented line. Once the system runs, each agent learns, from informational equivalents of pain and pleasure, to move towards the highest values within its environment, this means ultimately to displace its position from point A to B. In order for an agent to learn, it needs time, generations of exploration, each agent will get punished for bad decisions and rewarded for appropriate ones. Every time a learning generation is finished, a light will blink for that particular agent, indicating the end of a cycle and the achievement of new knowledge; the agent becomes more intelligent. Once all agents learned to be and stay in point B, the system, as a collective, has successfully mutated into a stable, balanced, symmetric and silent form; a straight line. Finally, after a few seconds, the sculpture forgets, all agents are rebooted and the cycle of creation, chaos and order restarts, this time with a totally different and unique behavior.
fitosegrera/1_and_n_chairs
fitosegrera/1_n_chairs_2.0
fitosegrera/agnosis
fitosegrera/Arduino_LED_Display
Arduino Library for controlling an 4 digit 7 segment LED alphanumeric display using a shift register.
fitosegrera/bounding-box
fitosegrera/curso-web-apps-2
fitosegrera/digital-arts-class
fitosegrera/glitch-web-app
fitosegrera/machine-film-caption
fitosegrera/makeymakey-p5js-template-input
fitosegrera/mblk-web-app
fitosegrera/metaflow-app
fitosegrera/muesliswap-token-verification
fitosegrera/next-snipcart
fitosegrera/pachanixi-web-app
Main APP for PACHANIXI NFT project
fitosegrera/pachanixi-web-app-BACKUP
fitosegrera/pong-sandbox
fitosegrera/qlWorkshop
Q Learning application on openframeworks and arduino. The program runs N agents, each on a 1 dimensional environment with 2 possible actions. The learning process is visualized through servo motors.
fitosegrera/remotePaintingMachine
fitosegrera/renue-web-app
fitosegrera/socket.io-videostream
fitosegrera/testRepo
This is a test for teaching git tools...
fitosegrera/the-treachery-of-soft-images
fitosegrera/tongjiWorkshop
fitosegrera/transiconmorphosis
fitosegrera/unknown
fitosegrera/wavvy-admin
fitosegrera/wavvy-app