A multiplayer escape room theme with first person shooting game project. The game is aimed to facilitate team bonding in which players have to discuss and solve puzzles together. The horror elements in the game are aimed at creating thrills and allow players to have an even more fun and exciting experience.
Try out the game here!
Watch the project showcase video here.
View the project poster here.
To find out more about the project such as the scope of project, testing done, software engineering practices etc., you can view it here.
Our game supports cross-platform so users can play it on the web or their PC (Windows/Mac Intel). Navigate to version 2.3.0 of the game and click on the “PLAY” button for the web version or download the windows/mac version.
For the web version, after clicking on the “PLAY” button, it will redirect you to the game, and the game will load. For players that are loading it for the first time, it might take a few minutes to complete loading. However, if the game takes more than 15 minutes to load, you can try refreshing the tab or click on the “PLAY” button to get a new token to the game. Players can click on the “PLAY” button again to get a new token to the game if the game ever crashes suddenly. This a limitation that we have encountered on the web version, where we suspect that there might be some issue with the gamejolt server at certain times.
For the windows version, players can open the game by running the “Madhouse Before 12.exe” after extracting the zip folder.
For the mac version, players can open the game by running the “Madhouse Before 12.app” after extracting the zip folder.
- To contribute to this project, you can email us at medievalalphas@gmail.com. We will add you as a collaborator and email you the app-id for the Photon server.
- From there, you can clone our project and start editing it on the unity editor. It is recommended to download version 2020.3.13f1 for the unity editor as that is the version that we are using currently.
- Choose the Madhouse Before 12 folder to edit. On the first load of the project, you will be prompted to enter the Photon app-id which we would have sent you via email.
- After completing the PUN setup, locate for the Photon Server Settings and make the following changes:
i. Enter “asia” in the Fixed Region
ii. Enter “asia” in the Dev Region.
iii. Click on the “Refresh RPCs” to regenerate the list of RPCs.
Congratulations! You are done with the setup, and you can now start contributing to the project.