This is a simple experiment that I currently made to upgrade my skills in THREE.js.
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Ground
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Water
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Tree
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Snow
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Daylight cycle
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Wind animation
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When the mouse overing the tree, the leaves moves
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Water animation
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Perlin noise for generation OR
- Ground generation, when there is water next to it, there is more chance that there is still water
- Same for mountains
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Change weather based on daytime