/flareshUI-GREEN

An edit of flareshUI, which is an edit of Yahud.

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flareshUI-GREEN

An edit of flareshUI, which is an edit of Yahud.

flareshUI-GREEN coverpng

Version 1.8 23/10/2022

  • Added buff & low health background to the targetID.
  • Moved health and ammo shadow text 1 pixel to the right.
  • Removed some item meter markers where it wasn't needed. *Note: Due to the fact that not all item meters have their own file I couldn't (for example) keep the markers on banners.
  • Small changes to CTF and Passtime scores.
  • Added a transparent BG to boss hp.
  • Made Item borders full color and round.
  • Fixed an issue where the round timer bg was exactly lined up with the round counter. (16:9)

Version 1.7 12/09/2022

  • Changed HudMatchStatus's player panels to be a bit smaller.
  • Changed HudMatchStatus's Buff color to be less of an eyesore, now white greenish.
  • Changed the damagenumbers to be bigger.
  • Changed the Damagenumbers posistion to be above the player health.
  • Updated Stopwatch timer to be below round timer as no payload cfg has an (mp_)timelimit.
  • TargetID now more round
  • Kill panel fixes.
  • Simple disuigse fixes.
  • Other changes that I forgot zzzzz

Version 1.6 12/08/2022

  • More round.
  • Changed Chat bg color to be dark grayish.
  • Changed Low Health color to be red pinkish so that the damage number and low health aren't similair in color. SpecUI not effected.
  • Floating healing numbers now a green color instead of yellow.
  • Fixed an issue with the uber % color being not the correct color after using uber.
  • Fixed an Spy Huditemeffect meter colliding with the TargetID, fixed by moving the TargetID slightly up.
  • Because of the new TargetID the Demoman sticky charge has been moved down.
  • Fixed an issue with the TargetID BG health not being in the correct pos.
  • Fixed an issue with the killfeed colliding with the Teamstatus.
  • Fixed an issue the Scout's HudItemEffect meters.
  • Hopefully fixed Killstreak count not showing on 4:3 resolutions.
  • Edited a few files to no longer refrence YaHud.
  • Other very slight changes.

Changelog Version 1.5. 18/07/2022

Fixed spy knife and mvm sapper meter overlapping with some other hud elements. Updated the TargetID to be floating HP supported.

Changelog Version 1.4

UpdatedTargetID name to be more centered and slighty more positioned higher. Updated Scoreboard's teamscore's to be bigger. Updated Instruction Manual. Deleted lot of unused files (making the file size smaller).

Changelog Version 1.3

  • Updated SpectatorUI's healh bg to be team colored.
  • Updated SpectatorUI's Uber% to be a different color.
  • Removed SpectatorUI's Uber's "%". (Download the font)
  • Moved Scoreboard's Map name and server name.
  • Added a line under the active KOTH cap in tf_use_match_hud 0.
  • Fixed missing textures.
  • Changed the team colors of the TargetID slightly.
  • Moved the + Time in tf_use_match_hud 1 to be under the server time.

Changelog Version 1.2

  • Edited MvM Scoreboard to be visible, flawhud mvm scoreboard used as a base.
  • Added a Credits panel to MVM mode.
  • Slightly moved + Health thingy to the right
  • Updated TargetID and the Team menu to be more 4:3 compatable.
  • Moved Ubercharge % on the Spectator UI's to be 1 more unit to the right.

Changelog Version 1.1

  • Time panel now team colored.
  • Moved Hudmatchstatus a bit closer.
  • Made engi medal smaller.
  • Edited spy disguise panel to be enemy team colored, and to have round edges.
  • Small edit to the KOTH timer background.
  • Small edit to scoreboard.

Changelog: Version 1.0

  • Used FlareshUI as base, all changes will be in the context of flareshUI.

Major changes:

  • frog
  • Updated Health and Ammo Posistion to be higher.
  • Updated Health and Ammo text to be smaller.
  • Updated Engineer metal count to be higher.
  • Updated Spy disguesed as to be above his item meters.
  • Updated server & round time bg to have rounded edges
  • Removed buff / hurt health bg
  • Changed ammo in clip to be mint colored.
  • Made the TargetID more spectating / casting friendly like.
  • Moved Frontier justice / Diamond back crits to centered.
  • Others that I forgot.

Seperate sections:

-= SpectatorUI Changes:

  • Retired "SpectatorTournament_Default.Res"
  • Retired "SpectatorTournament_Top.res"
  • Added 3 new SpectatorUI's: Default (9v9), Side by Side, 6v6.