/delaunay

a lightweight 2d delaunay triangulator based on algorithm by Guibas & Stolfi

Primary LanguagePythonMIT LicenseMIT

What?

This is a pure python library for finding the delaunay triangulation on given pointsets. Maybe one day voronoi tessellation will be added, since its based on the quad-edge datastructure, which makes finding the dual to each representations easy.

delaunay triangulation

Installation && Usage

Either clone this repository or install via pip:

pip install delaunay

An example usage looks like this:

from random import seed, uniform
from delaunay.quadedge.mesh import Mesh
from delaunay.quadedge.point import Vertex
from delaunay.delaunay import delaunay

if __name__ == "__main__":

    seed(123123123)

    N = 44 # number of vertices

    vertices = [Vertex(uniform(0, 100), uniform(0, 100)) for v in range(N)]

    m = Mesh() # this object holds the edges and vertices

    m.loadVertices(vertices)

    end = N - 1

    delaunay(m, 0, end) # computes the triangulation

    # populates a list of [org, dest], values for further manipulation
    lines = []
    for qe in m.quadEdges:
        if qe.org is not None:
            lines += [[[qe.org.x, qe.dest.x], [qe.org.y, qe.dest.y]]]

    # plotting, for example:

    # import matplotlib.pyplot as plt

    # fig, ax = plt.subplots()

    # for line in lines:
    #     start, end = line

    #     ax.plot(start, end)

    # plt.show()

How?

In their paper 'Primitives for the Manipulation of General Subdivisions and the Computation of Voronoi Diagrams'[0] from 1985, L. Guibas & J. Stolfi propose a divide-and-conquer-algorithm with all the rigor one can hope for. The algorithm runs in O(n log(n)), which should be fine, but for really huge sets R. Dwyers modification [1] of the original algo from 1986 should provide a significant improvement. For now i'll stick with the first one mentioned, but later maybe this work will progress.

Why?

In comparison with scipy[2] this library is consirably more lightweight. Of course scipy's delaunay is based on QHull[3], a library written in c, which means it runs ~40 times faster than a python implementation [4].

References

[0] Guibas, Leonidas and Stolfi, Jorge 'Primitives for the Manipulation of General Subdivisions and the Computation of Voronoi' In: ACM Trans. Graph.4.2 (Apr.1985), pp. 74–123. issn: 0730-0301 doi:10.1145/282918.282923

[1] - Dwyer's Algorithm

[2] - Scipy Delaunay Implementation

[3] - QHull Delaunay Implementation

[4] - V-hill's Delaunay Implementation