How Multiple Dispatch lets you write Composable software
This is an interactive tutorial made in a Pluto.jl notebook
We'll be going over how Multiple Dispatch lets you write
- Game/Physics Engines
- Type Specialized Matrix Multiplication
- Dealing with Uncertainty in packages that don't support uncertainty
- Automatic Differentiation a Tweet long implementation
Usage
Run remotely (easiest way)
Run remotely
- Go to https://pluto-on-binder.glitch.me/
- Put in my notebook url https://github.com/msaroufim/multiple_dispatch/blob/master/src/multiple_dispatch.jl
- Push enter and give it a a minute or two, loading the Julia libraries takes a while
Run locally
- using Pluto
- Pluto.run(1234)
- Navigate to
localhost:1234
in your browser and open up the file
One of the many pretty pictures in this article showing how you can get error bars for free in a differential equation solver that doesn't natively support uncertainty using multiple dispatch.