/img2svg

Vectorize Image Data to SVG using POTRACE. Based on multilabel-potrace by Hugo Raguet, which is based on potrace by Peter Selinger.

Primary LanguageJavaScriptGNU General Public License v3.0GPL-3.0

img2svg

Vectorize Image Data to SVG using potrace algorithm v.1.16 with color

version 1.0.0 (17 kB minified)

demo in nodejs with CanvasLite:

const CanvasLite = require('./CanvasLite.js');
const img2svg = require('../build/img2svg.js');
const img = new CanvasLite.Image(), canvas = new CanvasLite();
img.onload = () => {
    canvas.width = img.width;
    canvas.height = img.height;
    canvas.getContext('2d').drawImage(img, 0, 0);
    const imgData = canvas.getContext('2d').getImageData(0, 0, img.width, img.height);
    console.log(img2svg(imgData, {mode:"color",depth:5,turdsize:0,minpathsegments:2}));
};
img.src = __dirname + '/test.jpeg';

demo in browser:

function el(html)
{
    const container = document.createElement('div');
    container.innerHTML = html;
    return container.firstChild;
}
const img = new Image(), canvas = document.createElement('canvas');
img.onload = () => {
    canvas.width = img.width;
    canvas.height = img.height;
    canvas.getContext('2d').drawImage(img, 0, 0);
    const imgData = canvas.getContext('2d').getImageData(0, 0, img.width, img.height);
    const svg = img2svg(imgData, {mode:"color",depth:5,turdsize:0,minpathsegments:2});
    document.body.appendChild(img);
    document.body.appendChild(el(svg));
};
img.src = './test.jpeg';

Result:

img2svg demo

Options:

  • mode: "hue" | "gray" (for grayscale images) | "color" (default)
  • depth: depth of color quantization (default 2)
  • depthR,depthG,depthB,depthA: depth per separate image channel (default depth)

POTRACE Options:

  • connectedcomponents: (separate disconnected paths) true (default)
  • minpathsegments: (minimum number of path points) 2 (default)
  • turnpolicy: "left" | "right" | "black" | "white" | "majority" | "minority" (default)
  • turdsize: (minimum area to trace) 2 (default)
  • alphamax: (balance between more curves vs more corners) 1 (default)
  • optcurve: (generate optimum curves) true (default)
  • opttolerance: (tolerance for optimum curves) 0.2 (default)

see also:

  • CanvasLite an html canvas implementation in pure JavaScript
  • Rasterizer stroke and fill lines, rectangles, curves and paths, without canvaσ
  • Gradient create linear, radial, conic and elliptic gradients and image patterns without canvas
  • Geometrize Computational Geometry and Rendering Library for JavaScript
  • Plot.js simple and small library which can plot graphs of functions and various simple charts and can render to Canvas, SVG and plain HTML
  • MOD3 3D Modifier Library in JavaScript
  • HAAR.js image feature detection based on Haar Cascades in JavaScript (Viola-Jones-Lienhart et al Algorithm)
  • HAARPHP image feature detection based on Haar Cascades in PHP (Viola-Jones-Lienhart et al Algorithm)
  • FILTER.js video and image processing and computer vision Library in pure JavaScript (browser and node)
  • css-color simple class to parse and manipulate colors in various formats
  • img2svg vectorize image data to svg
  • svg2json parse svg to json