Issues
- 14
ideas for revamped combat/territory system
#363 opened by tlongstretch - 0
fix this crash but in AI update_player_buildings
#367 opened by tlongstretch - 0
ideas for revamped construction logic
#366 opened by tlongstretch - 0
note - need to better understand how knights occupy & return to buildings and holders
#365 opened by tlongstretch - 0
idea - another resource re-use idea, have stone buildings stay as rubble and require reclaim
#364 opened by tlongstretch - 3
Mac version
#357 opened by rtrzebinski - 3
0.6.3 virus
#356 opened by zdechlak - 1
- 1
no map visible
#362 opened by hyronymuz - 1
- 0
idea - make kingdom-wide rules changes propagate slowly, serf by serf/road by road
#360 opened by tlongstretch - 4
it doesn't work as it should, it's worse than before
#351 opened by zdechlak - 2
add a flying ballon to explore the fog of war
#354 opened by zdechlak - 1
'i' to cycle mines should move the map to center on each mines location like 'c'
#345 opened by tlongstretch - 3
special-click on demolish panelbutton to force destroy without prompt not working
#348 opened by tlongstretch - 4
scrolling buildings problem
#350 opened by zdechlak - 3
newly built Stocks that have no Holder serf should not show Inventory screen
#349 opened by tlongstretch - 0
X / close window quit not working right
#352 opened by tlongstretch - 1
- 0
add logic to convert a serf in WaitForBoat state to Lost if water road is destroyed
#347 opened by tlongstretch - 0
idea - add a lighthouse building that claims a lot of water tiles (only), like military buildings do
#346 opened by tlongstretch - 0
graphical issue when an idle sailor is next to a WaitForBoat serf for another water path
#344 opened by tlongstretch - 0
improve boat passenger sprites
#343 opened by tlongstretch - 0
- 3
- 2
- 7
0.6.2 the system has detected a virus
#341 opened by zdechlak - 5
- 8
attack popup target changing when clicked
#325 opened by zdechlak - 1
havea keyboard key to cycle through mines
#335 opened by tlongstretch - 5
first game crash in a long time
#329 opened by zdechlak - 1
- 1
- 6
0.61 notification popups incorrectly scaling with Viewport and move off-screen
#328 opened by zdechlak - 1
- 0
- 2
new game does not close windows
#333 opened by zdechlak - 3
slow down the formation of elite soldiers
#324 opened by zdechlak - 0
- 1
default options don't match original game behavior
#330 opened by zdechlak - 5
0.6 map scrolling turns off
#322 opened by zdechlak - 4
panel disappears and the zoom does not work
#312 opened by zdechlak - 1
recently started playing with all the changes implemented, the game often crashes even before the castle is built?
#319 opened by tlongstretch - 4
statistics go crazy
#318 opened by zdechlak - 2
reset the settings to default with one button
#317 opened by zdechlak - 2
- 1
add the ability to connect the road with the flag
#313 opened by zdechlak - 3
the forester suspends the game
#316 opened by zdechlak - 1
the fisherman cannot return to the building
#315 opened by zdechlak - 1
pinned popups - something is corrupting the current Frame after closing a pinned popup
#314 opened by tlongstretch