A Simple Socket Game
This tool has been created to incorporate a little more movement in computer science. After several attempts in my own lessons, I decided to publish the tool. I would like to refer to Kraftwerk - Die Roboter.
The robot game was implemented as a client-server application in C. The server controls the learner via the client, who perform the specified instruction (s) as a robot.
Before starting the server, the corresponding settings are made depending on the number of subscribers.
- The duration for a movement in seconds.
- Number of players to wait for the server
- Minimum amount of moves per player
- Number of moving players (simultaneously)
To define the movement you can let your imagination run free. Observe any safety instructions to avoid injury. Some examples:
- Get up
- Turn around
- Hopping
- ...