Issues
- 0
Animation Error occurs on project open
#289 opened by ValorZard - 1
Interpolation glitches weirdly for 2d movement.
#287 opened by gk98s - 0
True Rollback
#288 opened by TheYellowArchitect - 0
Input is predicted by server and clients, but the correct/received input isn't used
#280 opened by TheYellowArchitect - 4
- 5
- 0
- 1
- 0
Client Input to be relayed exclusively through the server, instead of directly to clients
#281 opened by TheYellowArchitect - 0
Implement Input Delay
#245 opened by TheYellowArchitect - 0
Reconcillation math explanation
#275 opened by TheYellowArchitect - 3
using TickInterpolator to interpolate rotation results in a stutter during the transition between -3.14 and 3.14
#234 opened by ruguysgoingtrickortreating - 9
input_redundancy rename and check
#252 opened by TheYellowArchitect - 0
Better docs for is_fresh
#228 opened by elementbound - 1
- 2
Using global rand functions can have bad results if the user attempts to use `seed(...)`
#238 opened by Lexari0 - 0
Delayed bomb explosion force
#274 opened by TheYellowArchitect - 2
- 0
Needless authority check on repulse effect
#273 opened by TheYellowArchitect - 3
- 3
- 5
- 2
Player Singleton (`NetworkCommonData`) to store important immutable variables (player_id, session_id)
#256 opened by TheYellowArchitect - 2
Expand History Limit
#248 opened by TheYellowArchitect - 2
- 2
- 1
avatar state should synchronize the property `Position` and `Quaternion`, instead of `Transform3D`
#258 opened by TheYellowArchitect - 1
- 10
Simplify Interpolators class
#257 opened by TheYellowArchitect - 9
- 0
- 0
Settings have no tooltip/explanation
#244 opened by TheYellowArchitect - 0
- 2
after_tick.emit runs before the tick
#233 opened by TheYellowArchitect - 3
Issues with RollbackSynchronizer taking input from multiple Nodes with different authorities
#236 opened by BtheDestroyer - 5
Multiplayer Moving Platform
#223 opened by andrewmunro - 2
Raycast shooting
#232 opened by P5ina - 8
Setting up a Noray Instance
#218 opened by Learus - 1
Use `node.get_indexed()` instead of `node.get()` for state and input properties
#216 opened by Protowalker - 12
RigidBody sync doesn't work properly
#200 opened by Suero152 - 2
Inquiry about Support for Authoritative Client-Server Architecture buy running a Headless Godot Server (A game build runs on the server)
#209 opened by AmirDotDev0 - 7
Remove clouds for double the FPS
#181 opened by TheYellowArchitect - 0
Add StateSynchronizer
#196 opened by elementbound - 1
- 1
Add Static Typing across everything
#185 opened by TheYellowArchitect - 0
Remove leftover link from NetworkTime
#186 opened by elementbound - 6
WebRTC support
#188 opened by bryanmylee - 1
- 4
- 5
Increase FPS by removing sky background
#182 opened by TheYellowArchitect